Koji Fox称,《FF16》是一款关于奴隶制、世界末日、人类失去意志的游戏,它是如此沉重。他在《FF14》和《FF16》之间的转换也很困难:“我不能再 ...
I think we’ve been able to do that with the DLC.” We spoke with Final Fantasy 16 producer Naoki Yoshida, art director Hiroshi Minagawa, and localisation lead Michael Christopher Koji Fox.