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The Blood of Dawnwalker creative director Mateusz Tomaszkiewicz says that - unlike his last directorial effort in The Witcher ...
The Blood of Dawnwalker will let you kill even important NPCs, as Rebel Wolves say they aim the campaign to be 30-40 hours ...
The best games to ever do it were, I reckon, Fallout: New Vegas and The Elder Scrolls 3: Morrowind. The former was designed ...
The Blood of Dawnwalker creative director Mateusz Tomaszkiewicz says that - unlike his last directorial effort in The Witcher 3: Wild Hunt - you'll be able to kill off random NPCs, as vampires ...
Games like Watch Dogs Legion and Red Dead Redemption 2 prove the importance of NPCs in immersive storytelling. CDPR's Witcher series and Fallout: New Vegas showcase how NPCs can elevate RPG ...
Allowing players to romance NPCs would increase player freedom and make relationships more personal. The Witcher 3: Wild Hunt was known for NPCs that lacked personality, were repetitive in their ...
The Blood of Dawnwalker's creative director has revealed the campaign is around 30-40 hours, and are aiming for the same quality as The Witcher 3.
Both games have killable NPCs and a playable character of split ... That said, given the ex-CDPR devs' prior experience in The Witcher 3 and the brief taste of Dawnwalker's combat as seen in ...
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