
Can someone please tell me what is qcf and qcb? : r ... - Reddit
See this explanation of standard notation for what 236 and 214 mean. Quarter-circle forward/back. Put your stick (or dpad) straight down and then roll it in a quarter circle either towards or away from your opponent. quarter circle forward/back.
Common Phrases | Dragon Ball FighterZ Wiki | Fandom
For instance, stating "214" means an input of down, down back, and back, or quarter-circle back. Hit confirming simply means realizing that an attack has connected and acting off it. For instance, say that a vanish confirm is possible means that after seeing that an attack is landed, a vanish can be performed after it.
DBFZ Beginner Guide: Controls, Moves, Tips - DashFight
2021年9月14日 · Special Moves: 236 L/M/H and 214 L/M/H (a quarter circle forward/backward with one of the attack buttons). Super Moves: 236 L+M or H+S and 214 L+M or H+S (a quarter circle forward/backward with two attack buttons). L+M and H+S can be replaced with R1 and R2, respectively, for PS, RB/RT for Xbox, and R/ZR for Switch.
DBFZ/Cooler/Strategy - Dustloop Wiki
2025年2月25日 · Cooler uses his death grip on neutral to force his way in and make his opponent respect his massive range. While his Ki Blast isn't great to zone with, his counterzoning tools are what makes Cooler the force that he is. 3H plows through Ki Blasts and beams alike. 214S and 236S both jail into vanish on block, and 214S is even a low.
What is the meaning of all the terminology used in Dragon Ball ... - Reddit
2020年11月28日 · Useful notations to remember are 66 (run forwards), 44 (backdash), 28 (superjump), 236 (quarter circle forwards), 214 (quarter circle back), 63214 (half circle back), 2147 (tiger knee back) (will explain tiger knee later on), and 2369 (tiger knee forwards) Next thing to know: lingo for positions.
Optimal uses for 17’s 214s and 236s? : r/dbfz - Reddit
2022年9月10日 · 79K subscribers in the dbfz community. A FGC focused subreddit for Dragon Ball FighterZ by Arc System Works.
DBFZ GALACTIC MATCHES Vol. 214 Dragon Ball FighterZ - YouTube
Dragon Ball FighterZ is available for PS4, PS5, Xbox One, Xbox Series, Nintendo Switch and PC (Steam). ★ Playlists ★↪ GALACTIC MATCHES (from FIRST to LAST) ...
Struggling with the controls,any tips? :: DRAGON BALL FighterZ …
2018年1月31日 · "Official" (numpad) notation for these that is used in ArcSys games is 236 (quarter circle forward) or 214 (quarter circle back). My tips to get the quarter circle down: 1) Use the d-pad, not the analog stick on your controller
DBFZ/Trunks/Strategy - Dustloop Wiki
2023年12月13日 · 214S is generally safest way to end pressure (-5 on block) although there is a big enough gap for vanish, reflect or reversals. Use 214 [S] to reset pressure or bait defensive options.
DBFZ - Trunks Overview - Dustloop Wiki
2025年3月12日 · In a blockstring, it can work as an autotimed 26f grab when canceling into from 236L, 236H, or 214[S]. On hit, Trunks gets either a simple IAD safejump, a plus on block meaty with 214S, or a left-right 50/50 in midscreen by buffering 214H then steer to the desired side. Proper combo routes can keep him midscreen for this mix, or he can spend ...