
PLL (Permutation of the Last Layer) Algorithms - 3x3 CFOP - Dan's ...
Collection of PLL (Permutation of the Last Layer) Algorithms for CFOP method. Digital cheat sheet tutorial on how to solve 3x3x3 Rubik's cube. Solution for the 3x3 magic cube and speed cube twisty puzzle. Best free website and app for desktop, mobile, android, apple …
Algorithms - J Perm
Use this to only practice the algorithms you want to learn. It is useful to see both learned and unlearned cases to avoid mixing them up, especially if they look similar.
Z - PLL - PLL - Speed Cube Database
Looking for high quality lubricants for your puzzles? PLL or Permutation of the Last Layer is the fourth and last step of the CFOP method, which aims to permute the pieces of the last layer to have the 3x3 fully solved. This step is fully algorithmic, and consists of 21 cases.
PLL Algorithms - CFOP SpeedSolving PLL #21 Cases
Solving the PLL is the last step of the CFOP, and is the final straight in speedsolving the Rubik's cube. There are 21 different variations of Last Layer Permutations, and a well-known name for each. Therefore are required 21 algorithms to make a PLL solving in just 1 fast algorithm.
3x3 PLL 公式庫 - 一小時學盲解
魔術方塊 PLL 公式庫,讓魔方最頂層 (第三層) 的所有狀況都能使用對應公式一次復原,除了文字公式外也有影片教學。
Round brackets are used to segment algorithms to assist memorisation and group move triggers. Moves in square brackets at the end of algorithms denote a U face adjustment necessary to complete the cube from the states specified. It is recommended to learn the algorithms in the order presented.
PLL | 3x3 CFOP Algorithms - SPEEDCUBE.COM.AU
PLL stands for Permutation of the Last Layer. It is the final step in the CFOP (Cross, F2L, OLL, PLL) method. During the PLL step, the goal is to permute the pieces on the last layer so that each piece is in its correct position, thereby solving the entire cube. PLL is the fourth and last step of the CFOP speedcubing method.
PLL - CuboVelocidade
PLL significa "Permutation Last Layer" ou seja, permutação das peças da última camada. Neste passo nós iremos finalizar toda camada do topo e, consequentemente, o cubo todo será resolvido. Depois de finalizar a permutação das peças amarelas você deve encontrar em qual dos 21 casos o seu cubo se encontra e aplicar a fórmula ...
PLL Algorithms - CFOP Speedcubing Cases - Speedsolving.com Wiki
PLL is a subgroup of ZBLL. Click on an algorithm (not the camera icon) to watch an animation of it. This subgroup, EPLL is used as a substep for many speedsolving methods, for example in the VH method (COLL). X-PLL is H-PLL + U2. This is also …
Rubiks-Cube 3x3 PLL
This document provides algorithms for solving the last layer permutations (PLL) of a 3x3 Rubik's Cube. It lists the algorithms for the U, Z, H, A, E, R, J, T, F, N, V, Y, and G permutations in 3x3 cube solving. The algorithms use cube rotation moves and algorithms to solve each permutation case of the last layer. U type permutations.
- 某些结果已被删除