
Install AR Foundation | AR Foundation | 5.0.7 - Unity
Install AR Foundation. AR Foundation is an official Unity package available via the Package Manager. Editor compatibility. AR Foundation 5.0 is compatible with Unity 2021.2 and up.
AR Foundation | AR Foundation | 5.0.7 - Unity
AR Foundation enables you to create multi-platform augmented reality (AR) apps with Unity. In an AR Foundation project, you choose which AR features to enable by adding the corresponding …
Upgrade to AR Foundation version 5 | ARCore - Google Developers
2025年2月28日 · ARCore Extensions for Unity's AR Foundation supports both version 4 and version 5 of AR Foundation. To upgrade your existing AR project to AR Foundation 5.x from …
Access AR Foundation 5.0 in Unity 2021
Access AR Foundation 5.0 in Unity 2021. AR Foundation 5.0 is compatible with Unity Editor versions 2021.2 and 2021.3, but it does not appear in the Package Manager window for these …
Getting started with AR Foundation - Google Developers
2025年2月28日 · Unity's AR Foundation is a cross-platform framework that allows you to write augmented reality experiences once, then build for either Android or iOS devices without …
AR Foundation 5.0 入門 (1) - はじめてのARアプリの作成|npaka
2022年6月20日 · 「AR Foundation 5.0」は、「Unity」を使って「ARアプリ」を作成するためのコアパッケージの最新版です。 現在、プレビュー版(AR Foundation 5.0.0-pre.12)が提供 …
UnityのURP(Universal Render Pipeline)上でAR開発をする方法(AR Foundation 5.0)
2022年12月10日 · 「AR Foundation」とはiOSやAndroidなどのマルチプラットフォームでARアプリを開発できるようにするためのフレームワークです。 iOSにはARKit、Androidに …
Architecture | AR Foundation | 5.0.6 - Unity
As an AR Foundation user, you can make more informed decisions about how to build your app by understanding the elements of the AR Foundation architecture, their responsibilities, and …
google-ar/arcore-unity-sdk: ARCore SDK for Unity - GitHub
This SDK provides native APIs for all of the essential AR features like motion tracking, environmental understanding, and light estimation. With these capabilities you can build …
Changelog | AR Foundation | 5.0.7 - Unity
Fixed handling of scale and offset of XR Origin in simulation.