
Algorithms - J Perm
Each selected case appears with the same probability as in a real solve. Due to randomness, some cases may appear very often, or rarely appear. Use this to only practice the algorithms you want to learn. It is useful to see both learned and unlearned cases to avoid mixing them up, especially if they look similar.
OLL Algorithms - CFOP SpeedSolving OLL #57 Cases
There are 57 different OLL variations, therefore needed 57 different algorithms to learn in order to complete the OLL step in just 1 algorithm. It is best to start with 2 look OLL and navigate your way around the full OLL (Learn 2 Look OLL). The algorithms are divided into groups based on the "shapes" they form on the U face.
Round brackets are used to segment algorithms to assist memorisation and group move triggers. It is recommended to learn the algorithms in the order presented.
OLL - Speed Cube Database
Algorithms for OLL
Algorithms - SolveTheCube
OLL. The OLL algorithms here are numbered using the accepted order found on the speedsolving.com wiki (and elsewhere online), so you can always find an alternative to a specific algorithm should you wish. I have chosen these ones because they heavily use three different triggers, which I feel allows for easier memorisation.
OLL (Orientation of the Last Layer) - CFOP - Cubing Cheat Sheet
Collection of OLL (Orientation of the Last Layer) CFOP method algorithms. Digital cheat sheet tutorial on how to solve 3x3x3 Rubik's cube. Solution for 3x3 magic cube and speedcube puzzle.
OLL — Cube.Academy
OLL (Orientation Last Layer) is the third step of the CFOP method and has a total of 57 cases. Here I share the algorithms that I use for each case. Click on the case to see the finger tricks.
OLL and PBL Algorithms - 2x2 Ortega - Cubing Cheat Sheet
Collection of OLL and PBL algorithms for Ortega method. Digital cheat sheet tutorial on how to solve the 2x2x2 Rubik's cube. Solution for the 2x2 magic cube and speed cube twisty puzzle.
OLL Algorithms - CubingApp
Orientation of Last Layer (also called OLL) is the third step of the CFOP Rubik's Cube method. CFOP stands for Cross, F2L, OLL, and PLL. These algorithms are used to orient the last layer of the Rubik's Cube. That means if you start by solving the white cross, the goal of OLL is to get all the yellow stickers on top.
OLL Algorithms - CubeSkills
The OLL (Orientation of Last Layer) algorithms for solving the Rubik's cube with the CFOP method. These algorithms are used to orient all of the pieces on the last layer, once the F2L is complete. There are 57 OLL algorithms in total.