
Ape - Monsters - D&D Beyond
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage. Rock. Ranged Weapon Attack: +5 to hit, range 25/50 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage. Are there any other simian primates to choose from? There's a lot of different apes.
Ape | D&D 5th Edition on Roll20 Compendium
Multiattack: The ape makes two fist attacks. Fist: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage. Rock: Ranged Weapon Attack: +5 to hit, range 25/50 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
Giant Ape - Monsters - D&D Beyond
This is my go-to "combat spell" for my Abjurer. Mage armor, then big monkey time! What's better than a giant ape? A giant ape with mage armor and an arcane ward.
Ape » Monster Stat Block - DnD 5e - AideDD
Ranged Weapon Attack: +5 to hit, range 25/50 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
Ape - 5etools
Ranged Weapon Attack: +5 to hit, range 25/50 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage. Source: MM'14, page 317. Reprinted as Ape in MM'25. Also found in TftYP; ToA; WDH; GoS; CM. Available in the SRD.
Ape, Colossal - 5th Edition SRD
These immense apes are vastly more dangerous than their smaller kin. They are highly territorial, attacking anything that intrudes on its territory. It does not break off its attack until the trespassers flee, though it retains a special enmity for kaiju and other colossal creatures.
Animal, Ape - 5th Edition SRD
Animal, Ape. Family: Primates. Medium beast, unaligned. Armor Class 12 Hit Points 19 (3d8 + 6) Speed 30 ft., climb 30 ft.
Ape - 5th Edition SRD - 5thsrd.org
Ape. Medium beast, unaligned. Armor Class 12 Hit Points 19 (3d8 + 6) Speed 30 ft., climb 30 ft.
Ape, Dire - 5th Edition SRD
Ape, Dire. Large beast, unaligned. Armor Class 11 Hit Points 90 (12d10 + 24) Speed 40 ft., climb 40 ft.
Dungeons & Dragons 5e Monster / Creature: Ape - World Anvil
The ape makes two fist attacks. Fist. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 1d6+3 bludgeoning damage. Rock. Ranged Weapon Attack: +4 to hit, range 25/50 ft., one target. Hit: 6 1d6+3 bludgeoning damage.