
BattleGroundEnemies - World of Warcraft Addons - CurseForge
A lightweight Addon to show you all enemies, allies and important player-specific information in battlegrounds, arenas (solo shuffle aswell) To open the config panel type …
GitHub - Aman-Anas/bge-imgui: Integrate imgui with the Blender …
Integrate imgui_bundle with the Blender Game Engine (and variants) Currently works with RanGE engine, UPBGE 0.2.5, and UPBGE 0.4+. To use in your game, simply add the my_game …
UPBGE - Blender 游戏引擎继承者 - 哔哩哔哩
UPBGE 有 Game GUI (bgui) 模块,需要另行安装。 UPBGE + Blender 完全融合根本不需要这样的工具,直接使用场景建模、蜡笔绘画都是可以直接使用的工具,再有 UPBGE 提供的逻辑节 …
UPBGE 0.3, GUI / Overlay Options? - Blender Artists Community
2020年7月19日 · Is anyone aware of a good way of doing GUI in upbge 0.3? This is my biggest limiting factor with UPBGE currently. well you can do it oldschool, just create a hud in the …
Game GUI (bgui) - Blender Python API - UPBGE
Game Logic (bge.logic) Rasterizer (bge.render) Video Texture (bge.texture) FFmpeg Video and Image Status; Image Blending Modes; Game Keys (bge.events) Physics Constraints …
Dear Imgui / Imgui Bundle UI integration for UPBGE and RanGE!
2024年1月1日 · Recently updated my imgui integration for BGE, so I thought I’d make a post here. Dear Imgui is a fully-featured UI system built on the IMGUI paradigm - which basically …
BGE and UPBGE framework with pre-made common systems such …
BGForce is a Blender Game Engine and UPBGE framework with pre-made common systems such as GUI and data management. It acts as a boilerplate project, but also provides lots of …
如何拥有自己的本地大语言模型_bge-large-zh-v1.5-CSDN博客
2024年3月14日 · 本文详细介绍了如何在Windows11环境中安装和配置ChatGLM3-6B模型,包括Python、Java环境设置,以及如何使用SpringAI和LangChain4j进行模型微调。 同时,也涉及 …
Blender creations | Basic BGE UI - YouTube
2016年11月20日 · Basic UI I made in Blender for the Blender Game Engine (BGE)Here is a download link to the blend file. :D enjoy use it however you wanthttps://www.dropbox.co...
PGUI - GUI System for the BGE - Blender Artists Community
2015年6月25日 · what about drawing your UI in a different scene and using render to texture. there is a example of using a camera in the same scene in resources,