
DKC2 Dev Doc - zouri.jp
Animation syntax Explains the format of sprite animation used in Super Donkey Kong 2 and Diddy's Kong Quest. Text data Explains the text data and all of related control data (payment, quiz, etc.).
GitHub - p4plus2/DKC2-disassembly: A repository dedicated to …
A repository dedicated to the reverse engineering of the SNES game DKC2. Resources
スーパードンキーコング2 改造支援ツール
The completely original DKC2 multifuntion hacking tool created anew. Offers stronger hacking functions than SDK2 Editor. Loads Japanese, North American, and European 1.0 versions. Supports Japanese and English. SDK2 Editor for 48Mbit ROM Edition (sdk2 Editor Ver0.084) Characterisitics. Loads DKC2's 48Mbit (6MB) expanded ROM.
--Translated-- SDK2 Editor, SDK3 Editor & DKC3 Map Tools.
2011年9月19日 · So here are the SDK2 Editor, the SDK3 Editor and the Map Tools for DKC3. All Anglicised by myself. Map Tools for DKC3 with Frontend!* These should help make editing DKC2 & DKC3 quite a bit easier. For the actual tile editing you will of course need Platinum which can be gotten from here.
DKC2 Resources – DKC Atlas
This section will soon be available as a library of in-game text, graphics, sound and music files, and other such media from DKC2. Additions, corrections, comments, suggestions? Click here! DKC Atlas is a fan-made site aimed at exploring the games of the Donkey Kong Country trilogy.
Text – DKC Atlas Forum
2017年10月6日 · If memory serves, DKC2 and DKC3 mark the end of a message by setting the high bit in the final character. DKC probably does it the same way, so watch out for that. The high bit would suggest that the games use a delimiter approach for entire blocks rather than pointers to each individual message, but I'd imagine that would be considerably more ...
DKC2 Studies & Docs - DKC Atlas
A repository for facts, figures, findings and formulae relevant to the physics engine of DKC2. This section will be of most use for programmers aiming to recreate (or tweak) the game's physics, and may come in handy for speedrunners looking to better understand the game's dynamics.
Donkey Kong Country 2: Diddy's Kong Quest Instruction Manual
1995年11月25日 · Donkey Kong Country 2: Diddy's Kong Quest Instruction Manual. Donkey Kong Country 2: Diddy's Kong Quest is a 1995 platform game developed by Rare and published by Nintendo for the Super Nintendo Entertainment System. It was released on 21 November 1995 in Japan, and in December 1995 in North America and Europe.
DKC2-Practice-Edition/text_area.lua at main - GitHub
A practice romhack for DKC2 with level select and fast retry features - BlueImp78/DKC2-Practice-Edition
donkey kong country 2 text : Donkey Kong - GameBub
Minor terminology note: DKC2 has two different things called. "Kannon" in the manual -- (1) the upwards-pointing cannon. which can take you to a bonus area (which is harmless); and. (2) …