
Art Direction Bootcamp: How Being Different Makes All The ... - YouTube
2017年2月11日 · In this 2015 GDC Bootcamp, Ninja Theory's Alessandro Taini discusses how his work on Heavenly Sword, Enslaved: Odyssey to the West, DmC: Devil May Cry and the upcoming Hellblade, has made the...
GDC 2013: Alessandro Taini - "The Art Direction of DmC Devil …
2015年11月17日 · Discover the artistic journey that Ninja Theory embarked on in re-imagining and rebooting Devil May Cry and its iconic protagonist Dante. See the beginnings of the process, from concept and inspiration, through to the 3D realization of the game's bright and bold art style.
Ninja Theory talks reboot and shows off unseen Dante art
2013年3月29日 · Just two months ago, DmC: Devil May Cry was released and caused quite a ruckus. While this unique entry in the Devil May Cry franchise didn’t exactly light up the charts, and remains a...
DmC: Devil May Cry’s art director explores the series ... - Polygon
2013年3月29日 · At a GDC panel, DmC: Devil May Cry ’s visual art director, Alessandro “Talexi” Taini, chronicled the process of creating the art that underlies Ninja Theory’s recent reboot. Taini said he was...
Devil May Cry 5: Creating a Standout Action Game - YouTube
In this GDC 2019 talk, Capcom's Hideaki Itsuno, director of multiple titles in the 'Devil May Cry' series, partners with his colleagues Michiteru Okabe (senior producer) and Matt Walker...
What were the inspirations for the DmC reboot? : r/DevilMayCry - Reddit
2022年8月5日 · The art in the DmC reboot is pretty good, even if it doesn't adhere to series tradition. Punk rock aethestics, generally it feels like an homage to the punk/emo movement in the early 2000's, atleast for the character design.
Two years on, DmC takes its rightful place in the series
2015年3月12日 · It's a third-person fighting game that more or less invented a genre, then with Devil May Cry 3 raised the bar once more and, with Devil May Cry 4, had its biggest-selling entry (2.9 million). In...
【GDC 17】《DmC:惡魔獵人》研發商新作《地獄之刃》曝光 …
2017年3月6日 · 《玄天神劍》、《DmC:惡魔獵人》研發商 Ninja Theory 趁 2017 遊戲開發者大會(GDC)公開旗下 PC/PS4 第三人稱動作遊戲《地獄之刃 (暫譯,英文原名:Hellblade: Senua's Sacrifice)》最新研發日誌影片,帶領玩家一窺目前已處於 Alpha 階段的遊戲風貌。 《地獄之刃》主要描述女主角 Senua 是名戰士,她遭遇到海盜入侵慘劇後心靈留下了創傷,在她腦中不自覺會聽到聲音,而有著強烈執念。 在《地獄之刃》新一波研發日誌影片中,探討了女主角 …
GDC Vault - Art Direction Bootcamp: How Being Different Makes …
As Studio Art Director, Alessandro Taini will discuss how his work on Heavenly Sword, Enslaved: Odyssey to the West, DmC: Devil May Cry and the upcoming Hellblade, has made Ninja Theory games stand out from the crowd.
DmC: Devil May Cry at GDC 2013 - devilmaycry.fandom.com
Game Developer’s Conference (GDC) is the world’s largest and longest-running gaming professionals industry event. The conference contains 400 lectures, panels, tutorials and round-table...
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