
Japanese Community Project - Doomworld /idgames database …
JPCP had some good opportunities after the first version was released. This is because JPCP was selected at ZDeamon Thursday Night Survial and Doomworld Magawad Club, so I could have valuable opportunities to get a lot of feedback. …
Japanese Community Project [Final Version released on idgames]
2016年4月3日 · Japanese Community Project (JPCP) is a 32 level megawad for limit removing ports made by Japanese Doomers. We tested it with PrBoom+ with doom 2 compatibility (-complevel 2), ZDoom, GZDoom. JPCP final version download (16/07/19) Doom is a minor game in Japan, so Doom community in Japan is very sm...
Japanese Community Project - megawads - Doomworld
2016年7月18日 · Japanese Community Project is a 32 level megawad made by Japanese Doomers. Doom is a minor game in Japan, so Doom community in Japan is very small. The community having been weakening year by year, we started this project for strengthening our solidarity, improving mapping skill, and so on. We ai...
Japanese Community Project - Page 2 - megawads - Doomworld
2016年7月18日 · Japanese Community Project is a 32 level megawad made by Japanese Doomers. Doom is a minor game in Japan, so Doom community in Japan is very small. The community having been weakening year by year, we started this project for strengthening our solidarity, improving mapping skill, and so on. We ai...
Japanese Community Project demos [-complevel 2] - Doomworld
2016年12月9日 · Map21: Search and Destroy (by burabojunior) UV -Max in 2:58 (Also include JPCP_HUD.wad) Short and sweet arena like map. Sort of like Dead Simple with Mancubi and Arachnotrons usage. First finished in 3:33, then I changed the route and optimize a little bit to get sub 3. Probably there's a better route than mine.
my 300-word reviews (most recent: JPCP by Japan) - Doomworld
2023年12月14日 · The character of JPCP is very personality-driven, which has become increasingly common in post-2020 group projects (Solar Struggle, Pina Colada). In 2016 JPCP felt even fresher, infused with a playful energy that is not the comedy of a jokewad, but rather an unfettered conception about what a Doom map can try to be.
The state of JPCP2 - WAD Discussion - Doomworld
2024年9月19日 · So the other day I learned from the Doom Wiki that a second Japanese Community Project was announced in 2022, but looking into it further, one gets the impression that the project died not long after being announced. Of course I know that public communication on game projects is quite difficult a...
Most visually creative/beautiful megawads? - Doomworld
2019年5月10日 · So I just finished Japanese Community Project and holy hell was it gorgeous. It has some of the most creative level design I've seen in Doom, ever. Especially My fav and Hazama and the emerald level. I'm looking for another megawad to go through that can also be considered along these lines of creativity. Of course I'd like it to have good gameplay too. JPCP set a pretty high bar tbh. Also ...
HISPANIC COMMUNITY PROJECT - Community Projects
2023年9月4日 · Hispanic Community Project {HCP} is a boom-format megawad inspired by Doom 2 In Spain Only and JPCP made by members of the hispanic doom community and spanish-speaking mappers.
What piece of Doom artwork (intermission screens, episode …
2021年1月23日 · Going back and playing through Doom, I find the Deimos artwork from the end of Episode 2 my favorite. It just screams Hell with the jagged rock formations and the red-brown/red colors of the landscape. And it makes some badass wallpaper.