
My Doom, No man’s sky thingummy : DoomZ
This is the most recent project that I have been working on, and has taken around 3 weeks. This was just by myself this time, but I used plenty of code from DoomZ for it, which cut down time a lot. Everything is randomly generated from an array, including the …
Changelog - DoomZ
For ongoing updates, check the forum Alpha 15: Setup: -This is really important. Make sure to set Zandronum to 3d mode first. If you don’t this WILL run horribly and end up crashing. This can…
Downloads - DoomZ
If you want to give the mp version a try, we have a dedicated server running. Just download this rar, extract it, copy in your doom2.wad (if you have one) over the freedoom wad, and then run the .b…
Videos - DoomZ
DoomZ – A DayZ remake in the Gzdoom and Zandronum Doom Engines
Multiplayer - DoomZ
To play this multiplayer, download the latest version of DoomZ, and then either create a batch file (.bat) with the following code, or download a pre-built one here: gzdoom alpha14.pk3 -host 2 -deathmatch -skill recommended Where “host 2” is the number of players that are going to join. This needs to be decided in advance, and won’t start ...
DoomZ
DoomZ is a project to move dayz from its buggy Arma engine and allow it to realise its full potential as a doom2 total conversion (along with improved path-finding, hit detection, and, importantly, zombies that can’t walk through walls.)
The Team - DoomZ
Thanks to everyone for their suggestions over on the Discord channel over at : DoomZ Discord Channel. As always, if you want to get involved, there is a forum over here: Getting Involved or email me at diggedypomme @ doomz.co.uk. Thanks, as always, to everyone who’s work has been used in the game, without actually being linked to the game itself.
Updated mouse UI test : DoomZ
2016年6月26日 · DoomZ – A DayZ remake in the Gzdoom and Zandronum Doom Engines
References : DoomZ
DoomZ – A DayZ remake in the Gzdoom and Zandronum Doom Engines
Pics - DoomZ
DoomZ – A DayZ remake in the Gzdoom and Zandronum Doom Engines