
Why Final Fantasy 5 and 6 aren't in 3D like FF 3 and 4?
2016年1月18日 · Tetsuya Nomura has stated he is interested in re-making FF5 and FF6 if FF7's remake goes well. Unfortunately the reason FF7 is probably the "most deserving" of a remake first because it's never had any ports other than the PC version which came out shortly after the PSX version, and 3D hardware was really immature at the time.
【图片】谈一谈《最终幻想6 像素重制版》的优缺点_最终幻想吧_ …
不管哪一代的像素复刻版,都是在原版第一版的基础上重做的,也就是说,本作是基于SFC版的FF6制作,所以并不包含GBA版和HD版里的隐藏要素~这点不得不说很遗憾……
Why are FFV & FFVI not getting any 3D remake? : r/JRPG - Reddit
2016年10月27日 · 15 votes, 48 comments. FF I & II might be too old for a remake to appeal a younger generation of gamers. But FF III & IV were getting a 3D remake…
Final Fantasy 6 - 3D Version? - Steam Community
2015年12月24日 · If Final Fantasy 6 gets a 3D Version what changes do you think there will be & what whould the voice cast be like? Here's what I think of the Voice Cast for FF6's 3D Version:
3D remake of Final Fantasy 6 ? : r/JRPG - Reddit
2021年1月1日 · Its hard for me to imagine a 3d remake that would do it justice. I however would love a definitive edition that has the original SNES quality, adds in the GBA/Steam extra content, fixes bugs, adds more quality of life features, and maybe adds some more expanded content to enjoy (like more optional World of Ruin activities, new bosses, more ...
现在补1-6的最佳版本是什么?像素重制版少一些追加内容【最终 …
2024年11月9日 · 3和4代的3d是像素版的q版3d重制,内容跟像素原版比是升级的。
Final Fantasy VI: The Interactive CG Game
Final Fantasy VI: The Interactive CG Game, also known as the Final Fantasy SGI demo, was a short demonstration produced by Square using characters and settings from Final Fantasy VI.
FF6 in 3D (RPG Architect) - YouTube
2024年12月19日 · just messing around - all done in RPGA, no 3D model imports
Crazy Idea of a 3D remake :: FINAL FANTASY VI General …
2020年4月29日 · I think I will be flamed for this, but I was wondering if there's anyone who thought of modding FF3 or FF4 or even FF9 to do a 3D remake of FF6? I saw a mod for FF9 where they turned the game into Type-0 (Zodiac Trilogy).
【历史映像】N64《最终幻想6》1995年交互式CG 3D SGI demo
The demo was Square's first foray into realtime 3D graphics, and many assumed it was a precursor to a new Final Fantasy title for the Nintendo 64 video game console, which also utilized SGI hardware.