
Beacon v ICON - Which Do You Prefer? - RPGnet Forums
2024年4月3日 · Have yet to play either but I find myself drawn more towards Beacon. Both look amazing but Icon seems to focus on having much tighter Class design at the cost of variability. For example, talents in Icon are used to enhance the specific powers of your class rather than more broadly applicable abilities like in Lancer and Beacon.
icons - RPGnet Forums
2018年12月13日 · Generally, the Icon system from 13th Age makes everything better. For Fading Suns, it may provide both needed structure and a way for players and GMs to engage with the setting. First, let’s look at the potential Icons for the Known Worlds: Nobility • Emperor. Could represent both the...
[Massif Press] ICON - Fantasy Gaming from the co-writer of Lancer
2021年7月27日 · ICON's 1.5 update is half-out - the player facing stuff has just been released on the Discord. Discord - A New Way to Chat with Friends & Communities Discord is the easiest way to communicate over voice, video, and text.
[13th Age] Icon Mix-And-Match, 7 Icons Style
2015年10月8日 · So the recent monthly-PDF for 13th Age pared down the icons to just 7, matching all but the Orc Lord with other icons to create a new implied setting. It was nifty, and made me want to do more with the idea. So I randomly made up new pairings, and made up a setting to match them. Anybody else...
[13th Age] How to best use Icons? - RPGnet Forums
2014年5月25日 · I take clues from the players - look again at their icon relationships and how they explain them. I used 5's to assign quests and 6's were aid, either a flashback, or an agent showing up to provide items/information/help. The icon descriptions mentions that the elf queen is a master of dreams - so PCs tied to her got dream messages from her.
[ICONS Assembled] Character Creation Preference
2015年6月4日 · So there are two methods of character creation in ICONS baked in for this edition: Random generation with some choice involved here or there, and Point Buy. I'm curious which method is more popular among ICONS fans right now. Personally, I can't stand the random generation system. I need to...
[WoW] Macros and You! (examples and good stuff)
2007年8月7日 · Do stuff based on the state you're in. If you select the "?" icon when making the macro, the icon will automatically change to the one that will be met conditionally, and the #showtooltip will return same. "If I'm in Bear Form, bash. If Cat form, Shred. If Cow Form, stomp." #showtooltip /cast [stance:1]Bash; [stance:3] Shred; [nostance] War Stomp.
'CAIN' - new urban fantasy / horror monster hunting RPG by Tom …
2024年8月2日 · I honestly have no idea where the man finds the time for all these! CAIN - 'Psychic death soldiers in a quest to purge humanity's stain' Brings to mind 'Chainsaw Man'. With 'Jujutsu Kaisen' & some darker 'Persona' mixed in. What with being part of a highly secretive government organization...
Marvel SAGA]Awesome, insane, or just garbage? - forum.rpg.net
2016年1月19日 · - Cards with trump suits and 'ranks' of o, +, -, ++, and --; the ranks put in a reasonable spread to emulate Icon dice while still allowing reasonable final results from Trumps The bonus is that the plus / minus / neutral ranks can also act as the Aura reading for the cards. Is this awesome, crazy, or just plain stupid / unworkable garbage?
Martial Arts in RPGs | Tabletop Roleplaying Open - RPGnet Forums
2008年4月6日 · With MMA becoming very popular, folks want to buff their character's up with martial art skills. How do you handle this in game? If the player has had no martial arts experience, do you change your approach? How do you set reasonable expectations?