
GameMaker Manual
Find the answer to even the most obscure GameMaker questions in the GameMaker Manual, covering everything from rooms and particles to vectors and blend modes.
GML Code Reference - Game Maker
This section of the manual is a reference guide for the GameMaker Language (GML Code). You can find all the available functions documented here along with the required arguments and examples of code to show how they can be used.
GML Code - Game Maker
The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language.
Learn GML Code: 6 Resources To Master GameMaker Language
2023年1月18日 · GameMaker Language, or GML for short, comes in two different flavours: GML Code, and GML Visual. GML Code allows you to write your own code and take full control of your creation. GML Visual allows you to create your own game from pre-coded building blocks.
GML Beginner’s Guide – The GameDev Palace
Welcome! This tutorial is aimed at beginners who have little to no experience in GML or programming in general. It will introduce you to the basics of programming and how GML works. After this tutorial, you’ll be able to use GML to build your own games effectively!
GML Coding Fundamentals in GML Tutorial Series - GameMaker …
2019年12月20日 · Here is my opinion on the finer points of each topic: Data Types enums are actually not a distinct type in GMS 2, just an additional syntax for declaring 64-bit integer constants. If you use typeof () on any enum value, you get int64. Hexadecimals are actually just the literal syntax for int64, again not a distinct type.
One thing you will notice while programming in GML is that while you are typing, some words will change colors, and some will be bold. This is known as syntax highlighting and it is designed to assist you while you are writing GML in the code editor. All of those colors are not there just to look pretty, they actually mean something.
GML Code Reference - Josh Humphriss
2024年10月2日 · Basic Syntax Most of this is pretty similar to other languages like JavaScript, however it's worth skimming through as there are some differences. If you don't yet know how to code, I would recommend finding a proper tutorial - this is aimed to be skim read by someone who is already familiar with coding in other languages.
Expressions And Operators - Game Maker
??= is similar to the nullish coalescing operator described above but is used specifically for variable assignments. This operator expects the following syntax: variable, the null_value …
The Genesis and Syntax of GameMaker Language (GML)
2023年7月10日 · GML syntax is similar to that of other C-like languages. It uses semicolons to terminate statements, curly braces to group code blocks, and it supports common programming constructs like variables, arrays, loops, conditionals, and functions. Here’s a simple example of GML syntax: show_message("You won!"); show_message("You lost!"); score += points;
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