
PLL Algorithms - CFOP SpeedSolving PLL #21 Cases
Solving the PLL is the last step of the CFOP, and is the final straight in speedsolving the Rubik's cube. There are 21 different variations of Last Layer Permutations, and a well-known name for …
Can You Do H-PERM on a 2x2? - YouTube
CAN YOU DO H-PERM ON A 2X2 ?Guys ofcourse this video is a joke but Technically It may be possible!Thanks Everyone for Watching!#2x2 #hperm2x2 #hperm
PLL - H Perm | 一小時學盲解
為方便記憶,偶爾會用 (括號) 分段,可忽略 使用時自行判斷頭尾是否有需要 U 層轉動
PLL - GitHub Pages
Double headlights with at least one opposite edge can only be an H-Perm or U-Perm. The two edges are considered when distinguishing between cases. The H-Perm is most distinctive. U …
PLL (2x2x2) - Speedsolving.com Wiki
2024年4月29日 · PLL is the acronym for Permutation of the Last Layer. In this step, the pieces on the top layer have already been oriented (OLL (2x2x2)) so that the top face has all the same …
PLL Algorithms - CubingApp
Permutation of Last Layer (also called PLL) is the last step of the CFOP Rubik's Cube method. CFOP stands for Cross, F2L, OLL, and PLL. Up to this point, the first two layers should be …
PLL - GitHub Pages
This page lists the PLL algorithms that I use during actual solves. They are good algorithms and have been chosen for their execution speed. The "letters" view simply lists all of the cases …
OLL and PBL Algorithms - 2x2 Ortega - Cubing Cheat Sheet
After solving the first face of the cube you can proceed with the following OLL and PBL steps. Collection of OLL and PBL algorithms for Ortega method. Digital cheat sheet tutorial on how to …
PLL Algorithms - CFOP Speedcubing Cases - Speedsolving.com Wiki
The following page gives a list of all of the PLLs, along with a picture and a list of common algorithms for each one. The diagrams below are top views of where you want the pieces to …
2x2: How To Get Faster - J Perm
Full Advanced 2x2 Playlist. Because of how quick 2x2 is, there is a lot of focus on algorithms, finger tricks, efficiency, and use of inspection time. This means 2x2 solves can be optimized to …
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