tinygiant98/nui - GitHub
This system is called NUI (Nuklear User Interface) and is base on the Nuklear immediate-mode user interface originally built by Vurtun, modified by the developers of NWN to interact with the …
NUI menus | The Neverwinter Vault
2022年2月27日 · others learn how to script their own NUI menus. I have create the following menus; Main menu: Allows access to the other menus plus a fun Teleport and Summos …
Category:NUI Functions - NWN Lexicon
Neverwinter Nights Enhanced Edition offers several functions to create, manage, and interact with custom built user interface windows. This system is called the NUI, short for New User …
Nui tutorial 1 basics - NWN Lexicon
NUI Tutorial. NUI is a new Gui framework for NWN:EE. This is going to be a quick guide on how to get started. Generally, one way of thinking about building a NUI is in 3 parts. #Construction, …
Built a player market board using NUI. Turned out pretty well!
2021年10月26日 · SWLOR and ADOH have some great NUI examples. Good stuff! 49 votes, 17 comments. 14K subscribers in the neverwinternights community. For the stalwart community …
Category:NUI Window - NWN Lexicon
Note: This article documents Neverwinter Nights: Enhanced Edition new content or changes/updates/fixes to 1.69 functions. These are all listed under the category and patches …
NuiList ( json, json, float, int, int ) - NWN Lexicon
You can help the NWN Lexicon by showing how to use this code effectively. Creates a list view of elements.
OnNuiEvent - NWN Lexicon
This sets up a global NUI event handler which then passes off to other functions. Something like this would be useful if you have more than one NUI in your module. #include "nw_inc_nui"
CHANGELOG.md - Beamdog
Today we're releasing Patch 8193.32 for Neverwinter Nights: Enhanced Edition! This update brings dozens of bug fixes and new features— including some exciting updates for content …
NuiLabel ( json, json, json ) - NWN Lexicon
json jLabelAreaSize = NuiLabel (NuiBind ("label_areasize"), JsonInt (NUI_HALIGN_LEFT), JsonInt (NUI_VALIGN_BOTTOM));