
In Game Item has a Newly Censored Word - Roblox
May 17, 2019 · The words “UwU” and “OwO” are now censored. I’m not sure what that means for me. Do I need to change these assets? Would I need to change their names as well as player data that have the mask “UwU” or “OwO”? Could I leave them just fine with the assumption that the censoring is a mistake? I’m not sure, but I’d like to know more about what to do in this situation since the ...
Using Alpha Masks in Color Maps to Customize/Tint Base Colors
Apr 24, 2024 · In this guide, we’re exploring the art of using alpha masks to tint colors – a useful feature that can enhance your art, color palettes, and improve the breadth and efficiency of materials and textures in your Roblox creations. Why consider this technique? This method allows you to utilize both the base color of your mesh while also taking advantage of a high-fidelity PBR Textures through ...
ViewportFrame Masking - Community Tutorials - Developer …
May 10, 2024 · After stumbling upon an interesting interaction that meshes with erased vertex alpha have in a ViewportFrame, I’ve been experimenting with them for a while now and want to share my discoveries. In this tutorial I’ll be sharing these discoveries and I’ll try to explain how all of it works to the best of my ability. What Are Meshes With Erased Alpha? First things first it’s good to know ...
ALARE - Advanced Lighting Solution for Roblox
Nov 18, 2024 · Alare is the ultimate tool for achieving realistic lighting in Roblox, created by a passionate independent developer with a vision to redefine the platform’s lighting capabilities. Why Choose Alare? Alare empowers creators to implement cutting-edge lighting effects effortlessly—no need to scour the internet for assets or rely on lengthy tutorials. It’s the most affordable and powerful ...
Notoriety: A PAYDAY® Experience | Version 3.9.6 - Roblox
Jan 10, 2025 · Play the game here 3.9.5 Quality of Life Escaping now only requires 75% of players to be in the escape zone. You are now shown when you are in the escape zone. While in the escape zone, you can see the requirements to escape (number of players, if it’s available) Escaping now has a timer of 3 seconds. This is to ensure that you don’t accidentally escape. When “Point of No Return” timer ...
[Update] Projecting decals to EditableMesh! - Roblox
Jan 16, 2025 · Hello Creators, We are excited to announce a new API – DrawImageProjected – that allows you to add decals and images to assets, including avatar bodies. This is the next step for our EditableMesh and EditableImage APIs, expanding the creative possibilities for in-experience creation. New DrawImageProjected API The new DrawImageProjected API acts very similarly to the existing EditableImage ...
How to make Animated Slashes 2.0! - Community Tutorials - Roblox
Jul 15, 2022 · Summary: You will learn how to texture slashes, make the slash mesh, animate it in blender, export it into Roblox Studio, and do simple scripting to show the animation. Tools: Blender, Roblox Studio, Ibis Paint Time to make this: 45+ minutes (A lot of time used on rendering textures and importing it into Roblox Studio.) Tutorial1 Tutorial2 Tutorial3 Tutorial4
We’re updating Heads! - Announcements - Developer Forum
[Update] July 28, 2023 [Original post] July 26, 2023 Hi Creators, Starting today, we are beginning the process of updating our most popular heads to support expressions from emotes and, soon, real-time animation from a user’s movement. These heads will be like the one you currently have - just with expression and animation. This update will go …
How do I add accessories to a rig? - Building Support - Roblox
May 21, 2022 · Yo, so I took a 6 month long break and I’m not sure if I forgot or things have changed in studio but how do add accessories to a rig now? Hats, face items, etc. (and also the 3d clothing!) When I add an accessory to a fresh rig …
New UGC Validation for Caged Accessories - Roblox
Feb 18, 2025 · Hello Creators, Following our first announcement back in December about our plans to improve our UGC validation pipeline, we are releasing today a new set of UGC validation rules for caging layered accessories. Many of you have reported players wearing accessories that are either too large, too small, or partially invisible in your experiences. After a comprehensive investigation we have ...