A character starts with maximum hit points at 1st level (the maximum number on its Hit Die + it’s Constitution modifier (additional hp if a positive modifier or less hp if a negative modifier) or if …
The following character classes present new options for players and greater variety for a Game Master’s cast of nonplayer characters. The base classes are equivalent in power to the core …
These rules enable characters to gain many of the benefits of multiclassing without sacrificing advancement in their primary classes, and creates opportunities to explore novel character …
When combat begins, all combatants roll initiative. Determine which characters are aware of their opponents. These characters can act during a surprise round. If all the characters are aware of …
Young characters are essentially normal characters with an age category younger than any presented in the standard rules. Characters of this age category are able and intelligent, …
Characters can choose from the following mythic paths. Archmage: A master of arcane magic, the archmage casts powerful spells with great skill and ease, and shapes reality at whim.
Race is an important part of what makes characters who they are, yet it’s often all too easy to gloss over the details. After all, most people know the basics: dwarves are short, elves live a …
The iconic characters are built as above-average characters, but not the absolute “best” or most powerful characters you potentially could build—they’re more intended to represent typical …