
[RELEASE] PFBA: Portable Final Burn Alpha - official thread
Mar 19, 2025 · Here is pFBN, a port of FBNeo, an arcade and console emulator. pFBN can run neogeo, cps1, cps2, cps3... arcade roms and megadrive, master system, game...
pFBA: final burn alpha | GBAtemp.net - The Independent Video …
Mar 15, 2025 · - Dont rotate your configured controls in a vertical game (Galaga) by 90° (because you detached the controllers) pFBA already seems to have a modifier active for those kinds of games. - Implement a preset for "2 player detatched mini controllers mode" - if it is possible.
[RELEASE] PFBA: Portable Final Burn Alpha - official thread
Dec 20, 2024 · - i using PFBA 1.57, just install it as normal, not copy anything yet - download "Aladdin (USA).md" from Emuparadise - compress it as "aladdin.zip" and put it in folder "ux0:/data/pfba/megadriv" - edit config.cfg to correct folder param - open PFBA -> set filter as "SEGA MEGADR" and it recognize game as "DISNEY'S ALADDIN (EURO)"
[RELEASE] PFBA: Portable Final Burn Alpha - official thread
Mar 19, 2025 · Quick question: installed the latest version of PFBA from the github site; moved the zip content in /data and the app run fine (although takes forever to load at startup, I guess because it is reading all the rom gamelists files); although I can't solve 2 problems:
[RELEASE] PFBA: Portable Final Burn Alpha - official thread
Jan 19, 2025 · ux0:/data/pfba/roms/ is correct. in /roms/ folder roms must be put in .zip format . I'm able to play the games you've mentioned on my console. it's very strange. try unistalling pfba, reinstalling, launch it to create folders, quit and then open vitashell and copy .zip roms in roms folder. try with one game, but copy every .zip file owned by that rom.
[RELEASE] PFBA: Portable Final Burn Alpha - official thread
Feb 16, 2025 · I just unzipped the pfba-4.4_vita.zip file again. Yes, there is a pfba.vpk file along with 3 folders and 13 .xml files. I will just use the vpk file to install the pfba 4.4. It was my oversight. Thanks for you reply.
[RELEASE] PFBA: Portable Final Burn Alpha - official thread
Dec 20, 2024 · With all the talk of audio changes, has anyone else had an issue where all sound stops playing altogether when you launch a game, which remains until pfba is closed and re-opened? It happened once under pfba-2017.01.24.vpk then again last night with pfba-2017.01.29.vpk.
[RELEASE] PFBA: Portable Final Burn Alpha - official thread
Mar 19, 2025 · PFBA: add option to change neo-geo bios (hyln9) Note: For Unibios support, the file uni-bios_3_2.rom must be present in neogeo.zip btw: Retroarch Vita also keeps getting better... some games, such as Contra, are faster on Retroarch's older FBA core.
pFBA: final burn alpha | Page 63 - GBAtemp.net
Mar 15, 2025 · hi, ive been using pfba since 3.4 version on afmosphere 8.1 emiunand amzing. but i have my emunand at 9.1.0 and i updated pfba to 4.3 and it crashes , only psnes 4.3 works. i really love this, i ask a guy on youtube he told. hes running sxos 9.2.0. sadly i dont sxos, does anybody know how to fix this issue? thanks in advance.
[RELEASE] PFBA: Portable Final Burn Alpha - official thread
Mar 19, 2025 · @cpasjuste,, very good boss. Could you arrange to play games vertically ?. The arcade stick is inverse to the movements, please.please ,, I like to play 1942,1943, pacman, galaxian, galaga, I am already a viejuner ,, jejejjej.thank you for your hard and wonderful work.