
A Customised version of SDL for Nintendo DS for scaling down …
A Customised version of SDL for Nintendo DS for scaling down 320x200 resolutions to fit the DS Screen.
SDL2/Installation - SDL2 Wiki
SDL supports most popular flavors of Unix: Linux 2.6+, the various BSDs (FreeBSD, NetBSD, OpenBSD), Solaris, and other things like them. First! Do you need to compile SDL yourself? …
SDL2/README/n3ds - SDL2 Wiki - Simple DirectMedia Layer
The Nintendo 3DS uses a cooperative threading model on a single core, meaning a thread will never yield unless done manually through the SDL_Delay functions, or blocking waits …
SDL on Nintendo DS - SDL Development - Simple Directmedia Layer
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SDL :: View topic - State of Nintendo DS port - Simple …
I am developing a game and I am using SDL for it, and with partial success, I was able to port it to Playstation 2 and Nintendo DS. Both have non-functional Mixer, but what is bugging me is …
Simple DirectMedia Layer - Homepage
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. …
SDL中文教程 - 游戏编程入门 - Kelvin喵~
SDL是 “Simple DirectMedia Layer”的缩写,它是一个开源的项目。 SDL是一个跨平台的多媒体库,它通过OpenGL和2D视频帧缓冲,提供了针对音频、视频、键盘、鼠标、控制杆及3D硬件 …
GitHub - libsdl-org/SDL: Simple Directmedia Layer
Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators. You can find the latest release and …
SDL3 入门(0):简介和目录 - 知乎 - 知乎专栏
SDL (Simple DirectMedia Layer) 是一个开源跨平台开发库,设计目标是提供对音频、键盘、鼠标、操纵杆和图形硬件的低级访问,主要用于视频渲染和游戏开发。 SDL3 目前已在发布预览阶 …
SDL3/FrontPage - SDL Wiki
SDL officially supports Windows, macOS, Linux, iOS, and Android, and several other platforms. SDL is written in C, works natively with C++, and has bindings available for several other …