
SDL library in C/C++ with examples - GeeksforGeeks
2022年2月15日 · The Standard Function Library in C is a huge library of sub-libraries, each of which contains the code for several functions. In order to make use of these libraries, link each library in the broader library through the use of header files. The actual definitions of these functions are stored in sep
SDL2/Introduction - SDL2 Wiki - Simple DirectMedia Layer
The Simple DirectMedia Layer library (SDL) is a general API that provides low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across multiple platforms. What can SDL do?
SDL2/Tutorials - SDL2 Wiki - Simple DirectMedia Layer
There are a number of SDL tutorials available from different sources. Excellent starter for C++ users (although the SDL tutorials are _mostly_ C code). A playlist of beginner SDL2 tutorials, focusing on the basics for setting up a RPG 2D platformer. Also features tutorials on how to set up SDL2 on Windows and Linux.
This is why I use SDL2 : r/gamedev - Reddit
2018年5月9日 · From what I've seen (and what I'm doing, personally), most folks are just using SDL2 as a "bootstrap" for a regular graphics API, be it D3D, OpenGL, Vulkan, and/or Metal, etc. and using that to render their app as normal. Do lots …
SDL2/FrontPage - SDL2 Wiki - Simple DirectMedia Layer
It is used by video playback software, emulators, and popular games including Valve 's award winning catalog and many Humble Bundle games. SDL officially supports Windows, macOS, Linux, iOS, and Android. Support for other platforms may be found in the source code.
SDL2 简单介绍以及Windows开发环境搭建 - CSDN博客
2023年11月9日 · SDL(Simple DirectMedia Layer)是一个跨平台的多媒体开发库,使用C语言写成,用于实现音频、图形、输入以及窗口功能的处理。 它提供了一个简单、易用的API,可以帮助开发者快速构建跨平台的多媒体应用程序。 SDL库分为 Video、Audio、CD-ROM、Joystick 和 Timer 等若干子系统。 Video(图像)—图像控制以及线程(thread)和事件管理(event)。 Audio(声音)—声音控制Joystick(摇杆)—游戏摇杆控制。 _sdl2.
SDL2基本使用 - CSDN博客
2025年1月21日 · 通过研究和使用sdl2的源代码,开发者不仅可以创建高效的游戏和多媒体应用,还能学习到跨平台编程、图形和音频处理等领域的知识。此外,由于sdl2是开源的,它也促进了社区的发展,提供了丰富的第三方模块和插件,...
SDL开发(一):SDL简介及2.0核心API解析 - CSDN博客
2021年6月9日 · SDL是 “Simple DirectMedia Layer”的缩写,SDL是一个开源的跨平台的多媒体库,封装了复杂的音视频底层操作,简化了音视频处理的难度。 SDL使用C语言写成,提供了数种控制图像、声音、输出入的函数,可以开发出跨
How do I use SDL2 in my programs correctly? - Stack Overflow
2020年10月16日 · Install SDL2 from its package manager. Use a tool called pkg-config (also from the package manager) to automatically determine all necessary flags (pkg-config --cflags SDL2 for compiler flags, pkg-config --libs SDL2 for linker flags). This is the same experience as you would have on Linux (maybe except for some DLL management hassle).
SDL2 Tutorials - Gigi Labs
Below is a set of tutorials I wrote covering the basics of SDL2. SDL stands for Simple DirectMedia Layer, a library used in games and other multimedia applications. It provides the means to use graphics, audio, user input, and other things you would normally need in such applications. Picaxo 2, an image viewer I built with SDL2.