
File : Simple DirectMedia Layer, Logo.svg - Wikipedia
2024年8月25日 · This logo image consists only of simple geometric shapes or text. It does not meet the threshold of originality needed for copyright protection, and is therefore in the public domain. Although it is free of copyright restrictions, this image may still be subject to …
SDL3/FrontPage - SDL Wiki
SDL officially supports Windows, macOS, Linux, iOS, and Android, and several other platforms. SDL is written in C, works natively with C++, and has bindings available for several other languages, including C#, Python, and Rust. SDL 3.0 (often shortened to "SDL3") is distributed under the zlib license.
Simple DirectMedia Layer - Homepage
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve 's award winning catalog and many Humble Bundle games.
SDL3/FAQGeneral - SDL Wiki
Is there an official logo? Yes, the official SDL logo was created by Arne Claus, and is available here. Is this wiki available offline? Yes, you can click the "offline html" link at the bottom of any wiki page to get a zipfile archive of the entire wiki in HTML format.
SDL3_image/FrontPage - SDL Wiki
This is a simple library to load images of various formats as SDL surfaces. It can load BMP, GIF, JPEG, LBM, PCX, PNG, PNM (PPM/PGM/PBM), QOI, TGA, XCF, XPM, and simple SVG format images. It can also load AVIF, JPEG-XL, TIFF, and WebP images, depending on build options. This library is distributed under the zlib license.
SDL3 is officially released! | Patreon
2025年1月21日 · Every symbol in SDL3 is documented. You can read it in the headers in doxygen format, or you can read it on the wiki, where we turn the headers into pretty HTML (for fun, wiki edits go right back into the headers too!). Don't know what SDL_CreateWindow does? Just read the wiki page. Any symbol you punch in will work!
GitHub - libsdl-org/SDL: Simple Directmedia Layer
Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators. You can find the latest release and …
SDL3 入门(0):简介和目录 - 知乎
SDL (Simple DirectMedia Layer) 是一个开源跨平台开发库,设计目标是提供对音频、键盘、鼠标、操纵杆和图形硬件的低级访问,主要用于视频渲染和游戏开发。 SDL3 目前已在发布预览阶段,相比 SDL2, SDL3 提供了对…
SDL 3 正式发布,包含新 API、更好的 HiDPI 和改进的音频处理
2025年1月22日 · SDL3 带来了新的 GPU、对话框、文件系统、存储、相机、笔、进程、应用程序元数据和属性 API。 新的 GPU API 以跨平台的方式提供了对现代 3D 渲染和 GPU 计算的访问。
SDL3 入门(1):Hello, SDL3! - 知乎
我们使用 git 管理我们的项目,所以首先我们创建一个名为 "hello_sdl3" 的目录并且使用 git 进行初始化,这组命令实际上是各平台通用的: cd ./hello_sdl3. 使用 git submodule 机制引入 SDL3 的源代码,源码地址: github.com/libsdl-org/S. 如果不使用 git 可以手工下载源码到对应的目录,不影响后续使用。 接下来在项目文件夹根目录下创建源码文件和 CMakeLists.txt 文件: hello_window.cpp. CMakeLists.txt. 创建并切换当前目录到 build 文件夹. cd ./build.
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