
c++ - How can you animate a sprite in SFML - Stack Overflow
2016年9月30日 · If your "4 images" are within the same image file, you can use the sf::Sprite's SetSubRect method to change the portion of the image displayed. If you actually have 4 different images, then you probably would need to use the sf::Sprite's SetImage method …
no default constructor exists for class "sf::Sprite"
2025年1月17日 · When putting the CPU::Initialize() function into the constructor, I got these weird errors on line 24 of CPU.h: no default constructor exists for class "sf::Sprite" and: 'sf::Sprite': no appropriate default constructor available Here's a very …
No more default constructor for sf::Sprite? - en.sfml-dev.org
2025年2月5日 · This approach worked fine in SFML 2.x but is no longer possible in SFML 3.0. While I can work around this by using lazy initialization (e.g., through std::unique_ptr), this feels cumbersome and inefficient for every sprite. The overhead of managing a unique_ptr just to allow lazy texture assignment doesn't seem ideal.
Can we make an array of sprites in SFML/C++? - Stack Overflow
2014年1月5日 · My question is very simple. Can we make an array of sprites or images in SFML. For example: int myArray[] = {1, 2, 3}; Consider index number one, two and three are three different images.
c++ - Loading a texture in sfml - Stack Overflow
2014年7月14日 · I started to learn SFML, I want to create sprite to load an image from a file, so I just followed the tutorial and made the obvious thing. sf::Texture texture; texture.loadFromFile("C:\\image.png&
How to get actual position of sprite and print it in c++ and sfml
2016年12月7日 · C++ SFML 1.6 Sprite Position with Mouse. 0. C++/SFML Positioning Sprite Issue. 3.
Moving Sprite (SFML) in c++ using Loops - Stack Overflow
2019年7月23日 · What you want is to move your sprite a bit every frames. Thus, you have to finish your current while (window.isOpen()) iteration to move your sprite, draw it, and display it, and this over and over. What you should do is declaring your sprite outside of your game loop (Which is while (window.isOpen())), and move it in this loop.
How do you make a clickable sprite in SFML? - Stack Overflow
2014年5月7日 · There is nothing like sf::ClickableSprite in SFML so far, and probably there will never be - Current list of classes in SFML. However, you can have obtain this behavior with the sf::Sprite object and the events. The idea is simple - as soon as you get the sf::Mouse::isButtonPressed(sf::Mouse::Left) event, check if the mouse is in the sprite. If ...
Animating sprites in sfml from a sprite sheet - Stack Overflow
2018年10月5日 · I am trying to animate a sprite in sfml. At the moment I am able to move the sprite and change it's image when moving in a different direction, but I want to animate it while it is moving. I am thinking that there might be a way to accomplish this with sf::Clock or there might be a …
c++ - Resizing in SFML 2.0 - Stack Overflow
2014年1月26日 · C++ SFML sprite wrong size. 0. Resizing window of sfml app. 7. Shapes proportionally resize with window in ...