
Deadly Ninja | The Strongest Battlegrounds Rblx Wiki | Fandom
Deadly Ninja is based on Speed o' Sound Sonic from One Punch Man. On finisher and during Ultimate, the user is able to perform multiple side dashes in quick concession and almost no …
The Strongest Battlegrounds Rblx Wiki - Fandom
This wiki is dedicated to giving information about The Strongest Battlegrounds. Note, we are not an official wiki. We have nothing to do with the game, and the brilliant creators who made it. …
New INVISIBILITY glitch in TSB !! ️ ️ - YouTube
Invisibility glitch inside of TSB that can be used with Sonic's ultimate to troll your friends !
CUSTOM SONIC MOVESET REVAMP IN TSB (Based on Frontiers)
Sonic throws hands but revamped #tsbg #roblox #thestongestbattlegrounds #tsb #battlegrounds #sonicthehedgehog0:00 Spawn Animation0:10 Phantom Rush0:22 Phanto...
SONIC MOVESET Showcase in TSB PS!!! - YouTube
SONIC THE HEDGEHOG MOVESET TSB!!! Sonic The Hedgehog Moveset Showcase in TSB PS!!!#roblox #thestrongestbattlegrounds #saitamabattlegrounds #strongestbattlegr...
Deadly Ninja | The strongest battlegrounds Wiki | Fandom
Deadly Ninja is based on (SPOILERS AHEAD) "Speed o' Sound Sonic" which is a recurring antagonist of the One Punch Man series. He has mastered all of the ninjutsu techniques and …
They keep nerfing Sonic. : r/TheStrongestBattle - Reddit
2024年6月17日 · Over the last three months or so they have nerfed Sonic around 4 times. The first one was a slightly increased dash cooldown, which messed up over 3 combos I do. The …
My opinion on character balance: : r/TSBattlegrounds - Reddit
2023年11月30日 · Sonic. Imagine Genos, but lower damage and combo potential exchanged for more mobility. It sucks ass. Best case scenario is a 60% combo. Worst: get blocked, bitch. …
*NEW* SONIC MOVESET SCRIPT | THE STRONGEST …
╔═╦╗╔╦╗╔═╦═╦╦╦╦╗╔═╗║╚╣║║║╚╣╚╣╔╣╔╣║╚╣═╣ ╠╗║╚╝║║╠╗║╚╣║║║║║ ...
Sonic the hedgehog | TSB fan Wiki | Fandom
If used in the middle of an enemy’s attack, sonic will do a spin dodge and land the barrage, finishing with a spin dash. Damage is relative to the amount of comboing the enemy has done. …