
Super Mario World - The Cutting Room Floor - TCRF
2024年4月19日 · Super Mario World (NES), an unlicensed 1995 Famicom port. Super Mario World: Super Mario Advance 2, the 2001 GBA rerelease.
Super Mario World (SNES) - The Cutting Room Floor - TCRF
2025年3月6日 · Super Mario World is the first Mario game on the SNES, rushed and hacked together in time for release. Despite that, it's considered a high point of the franchise, partly due to the ridiculous amount of non-linearity and secrets within the levels. Also, Yoshi. Document the discoveries posted here. Bonus theme oddity?
Super Mario World (SNES) - Data Crystal - TCRF
2025年2月12日 · It can be downloaded from SMW Central. Mario World Reconfigurator is a program made by HyperHacker. It's used for editing sprites in Super Mario World. Pixi (the successor of Sprite Tool) is a utility for Super Mario World on the SNES. It is designed to allow hackers to add their own sprites to the game, basically extending it's capabilities ...
Bugs:Super Mario World (NES) - The Cutting Room Floor
Entering a Yoshi House as Luigi while Mario has any powerup will cause the game to load a flooded, glitchy level in place of Yoshi's House. This is caused by both Mario's powerup state and Luigi's checkpoint flag for Yoshi's House being stored at memory address $06DA.
Super Mario World (SNES) - The Cutting Room Floor - TCRF
2020年9月13日 · Super Mario World is the first Mario game on the Super NES, rushed and hacked together in time for release. Despite that, it's considered a high point of the franchise, partly due to the ridiculous amount of non-linearity and secrets within the levels. Also, Yoshi. To do: Document the discoveries posted here.
Super Mario World (NES) - The Cutting Room Floor - TCRF
2025年3月6日 · The Famicom Super Mario World is probably the most accurate unlicensed port of the 16-bit original out there.
Super Mario World (SNES)/ROM map - Data Crystal
2024年10月26日 · The following article is a ROM map for Super Mario World (SNES). 0xFB10 - Change to 80 to prevent Boo from stopping when you face him. 0xEDB4 - Boo's max acceleration. 0xEDB5 - Boo's min acceleration. 0xFACF - Boo's max speed. 0xFAD0 - Boo's min speed. $00:813A - Makes all Levels use Music Bank 2? $00:813B - …
Super Mario World (SNES)/Notes - Data Crystal
2024年2月4日 · RATS tags are some of the most important tags to a SMW hacker. These tags are a way of reserving sections of the SMW ROM for your own use, Lunar Magic's, or Blocktool's, so that it will not be overwritten by any SMW editing program that recognizes these tags.
The Cutting Room Floor - TCRF
2023年4月27日 · The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.
Prerelease:Super Mario World (SNES) - The Cutting Room Floor - TCRF
2025年2月11日 · Super Mario World had an interesting development, starting out in 1988 with a very different overworld and closer connections to Super Mario Bros. 3. The game was built off of a port of Super Mario Bros. 3 that was created to test the Super Famicom's hardware capabilities.