
UNIGINE 2.12: Faster Physics, Better Clouds, Earthworks Demo, …
2020年7月31日 · 2022-03-10 UNIGINE 2.15.1: Automatic LODs, Decals In Material Graph Editor, Updated IG and Sandworm Tool, 2.5D Buildings Add-On 2021-12-14 UNIGINE 2.15: Visual Material Graph Editor, New Water System, Sandworm Tool Upgrade, Advanced Terrain Data Compression, Improved Brushes, Mars Demo
UNIGINE 2.17: DX12 & Vulkan In Production State, PSDGI, More ...
2023年6月23日 · 2022-03-10 UNIGINE 2.15.1: Automatic LODs, Decals In Material Graph Editor, Updated IG and Sandworm Tool, 2.5D Buildings Add-On 2021-12-14 UNIGINE 2.15: Visual Material Graph Editor, New Water System, Sandworm Tool Upgrade, Advanced Terrain Data Compression, Improved Brushes, Mars Demo
UNIGINE 2.0: Fully Deferred Rendering, TAA, Data Streaming …
2015年10月9日 · UNIGINE 2 uses a high-quality temporal anti-aliasing (TAA) algorithm by default. The obsolete multisample anti-aliasing (MSAA) and all corresponding functions have been removed. In case of fully deferred rendering (when the final image is composed of different texture buffers: depth, normal, etc.), TAA applies smoothing to the whole scene ...
UNIGINE 2.19.1: VR 中的超分辨率、USD 导入、动画预览、稳定
2024年12月13日 · 早在 2.19 中,我们就引入了WebStream插件,使您能够通过 WebRTC 广播由 UNIGINE 应用程序渲染的音频数据和视频帧。除了一些优化和改进之外,此版本还使您能够将图像从任何现有摄像头流式传输到单独的 Web 浏览器实例。
UNIGINE 2.0 - News & Announcements - UNIGINE Developers …
2015年10月10日 · UNIGINE 2 uses the temporal anti-aliasing (TAA) by default. The old multisample anti-aliasing (MSAA) and all corresponding functions have been removed. In case of full deferred rendering (when the final image is composed of different texture buffers: depth, normal, etc.), TAA applies smoothing to the whole scene, which is much faster comparing ...
UNIGINE 2.15 Alpha - Unigine SDK Beta feedback - UNIGINE …
2021年9月29日 · UNIGINE 2.15 Alpha Key Changes Visual material graph editor. Water System improvements. Advanced data compression for Landscape Terrain. Sandworm tool upgrade. Improved IG high-level weather system. UnigineEditor: updated Brush tools, new Asset Browser and other improvements. This release brings ...
UNIGINE 2.18: Оптимизация производительности, встроенный …
2023年12月18日 · UNIGINE developer portal. Official documentation, SDK downloads, forum community for UNIGINE real-time 3D engine.
UNIGINE 2.7: New Voxel GI Solution, Synthetic Terrain Generation ...
2018年4月26日 · 2022-03-10 UNIGINE 2.15.1: Automatic LODs, Decals In Material Graph Editor, Updated IG and Sandworm Tool, 2.5D Buildings Add-On 2021-12-14 UNIGINE 2.15: Visual Material Graph Editor, New Water System, Sandworm Tool Upgrade, Advanced Terrain Data Compression, Improved Brushes, Mars Demo
UNIGINE 2 Engine Essentials Video Tutorials: Physics
2019年7月9日 · UNIGINE's real-time physics supports double precision coordinates for credible simulation of really huge worlds with complex interactions between objects. This tutorial covers the basics of creating dynamic physical objects and empowering virtual worlds with life-like physical effects. In this tu...
UNIGINE 2.11: Community Edition, Performance Optimizations, …
2020年4月10日 · Being Unigine Developer since 2008 and watched it being developed from 1.0 to 2.11; I believe this community will now grow exponentially. A Humble Suggestion to Add Marketplace now as Community Edition is in Place.