
Layeredcreations 3D Model Designer - CGTrader
An experienced model maker and 3d Printer with an obsession of sci fi and action figure fandom.
3DSSD:基于点云的single-stage物体检测模型 | CVPR2020 - 知乎
2020年4月11日 · 在SA模块后,作者设计了CG层(candidate generation )整合局部信息;在CG层中,作者首先将representative points生成候选点,候选点的生成由这个代表点的和该点对应的object的中心坐标值的监督训练;接着作者将这个候选点当做为中心,再从F-FPS和D-FPS的集合点中找到他们 ...
分层材质与材质图层——Layered Materials VS Material Layers
可能很多人都用过 Layered Materials ,但没听说过Material Layers,因为目前Material Layers还是实验性的功能。 并且很多人用习惯了Layered Materials,觉得已经可以满足自己的大部分需求。
【翻译】使用UE4的Rendering Layer功能进行实时影视合成 - 知乎
在UE4.22中引入了一个非常强大的功能,那就是Rendering Layer。 这个功能非常适合于实时影视合成的应用。 原本视频合成需要借助类似After Effect这样的专用软件,但如今在UE4内也可以进行视频的实时合成了。
CGTrader - 3D Models for VR / AR and CG projects
Use filters to find rigged, animated, low-poly or free 3D models. Available in any file format including FBX, OBJ, MAX, 3DS, C4D","free_to_premium":{"prefix":"Do you need something special?
【UE4】使用Composure插件在场景或UI中实时显示CineCamera画面
2021年12月3日 · RenderTarget(渲染目标)默认只能使用SceneCapture2d(场景捕获2d)相机传输画面,查过资料以后发现可以使用官方的Composure插件来实现把CineCamera(电影相机)的画面传给RenderTarget。 然后使用RenderTarget创建的材质将画面放入场景或UI中。 选中场景中的0010_comp, Composure→Input→Target Camera Actor 里为None。 选择一个需要的相机。 (如果知道SceneCapture2d相机的用法的话这里的相机就相当于一个SceneCapture2d相 …
layered material | CG Channel
3ds Max renderer gets support for hardware-accelerated ray tracing on Nvidia RTX graphics cards, plus GPU memory sharing via NVLink. Game engine gets support for area lights and multilayer microfacet materials, new ragdoll IK system and updates to cloth simulation.
layered animation | CG Channel
Check out Blender's work-in-progress layered animation system, including the roadmap, tech demos - and some very early UI mockups. Friday, February 16th, 2024 See the roadmap for Blender's Animation 2025 project
CG Fast Track
2020年9月21日 · Demystify complex shader networks as you build layered materials inside Blender. Learn how to capture details with cavity, edge, and other mesh properties with these procedural techniques.
Compositing Elements Reference for Unreal Engine | Unreal …
CG Layer Element. This preset Element is responsible for rendering actor objects from the virtual scene. Use the Capture Actors property to specify which actors you want to include/exclude. CG Matte Element. This Element is like a plain CG Layer Element, but it renders the CG objects into a black/white mask texture. This is helpful for garbage ...