
djDoom with support for Sigil \ VOGONS
2024年11月3日 · I'm happy to announce the release of djDoom port with added support for Sigil (1/2) by John Romero. djDoom is pretty much the original vanilla Doom (for DOS) maintained by FrenkelS. Port is compiled with DJGPP (optimized for i386/i486 and i586) and OpenWatcom v2.
GitHub - drivelling-spinel/tartar: Doom (1993) port to DJGPP and ...
Tartar is a Doom source port for DOS, author aiming for it to be useful to players running capable computers whether with non-emulated DOS or Windows 9X or with emulators for retro gaming.
CDoom - The Doom Wiki at DoomWiki.org
2024年11月9日 · Version 2.07, the latest version, introduced slopes and destructible geometry. All releases are compiled with DJGPP and should be played under DOS or with DOSBox, due to sound problems running under recent 32-bit versions of Microsoft Windows.
Try to Compile Doom Legacy for DOS - Source Ports - Doomworld
2021年1月6日 · Using updated compilers and DJGPP with new Doom Legacy versions is pretty steep. First you have to find out which version is still working and which version is too new. I am currently reviewing one version at a time.
Compiling Doom for DOS with various compilers. - GitHub
Examine which compiler generates the fastest Doom code for DOS: DJGPP; Digital Mars (with X32) CC386; Watcom; Show the modifications required in the code for it to be compilable by the compilers.
FrenkelS/Doom8088: Doom for 16-bit DOS computers - GitHub
Doom8088 is a port for PCs with a 16-bit processor like an 8088 or a 286, and with MDA, CGA, EGA, VGA or MCGA graphics. It uses 64 kB of EMS memory, if available, as an upper memory block to store data. And 1507 kB of XMS memory, if available, as a RAM drive. It's based on GBADoom, a port of PrBoom to the Game Boy Advance. Download Doom8088 here.
FastDoom. A new Doom port for DOS, optimized to be as fast as …
2024年6月25日 · Someday I'll make DJDoom, my Doom port that compiles with DJGPP, as fast as FastDoom. And then DLLs are possible. Yep, DJGPP is a much better compiler than OpenWatcom. Generated x86 executables are much better on DJGPP.
Doom in DOS: Original vs Source Ports - VOGONS
2004年5月7日 · The Quake source is much easier: the DOS version compiles as is. It was compiled with the GNU licenced DJGPP instead of Watcom. The sound related code was included. Related:
Compiling Doom: DJGPP vs Watcom - Vintage Computer …
2022年1月1日 · Which compiler produces the fastest Doom code? DJGPP or Watcom? It took Chi Hoang 4-5 hours to port Linux Doom to DOS in 1997. It took me about a week to port gamesrc-ver-recreation from Watcom to DJGPP. All the assembly code is replaced by C code. There's no sound, no joystick and no Logitech Cyberman support. The results are similar in DOSBox:
Updated my DooM port - Virtually Fun
2018年1月23日 · The big plus is for GCC 2.x and higher that use DJGPP v2 runtimes is that the allegro music and sound work. It tests faster than Watcom 10/11 or Open Watcom .. probably DMX vs Allegro I suspect …