
Interview with Star Rail director "David Jiang" - Reddit
2023年4月6日 · Honkai: Star Rail director "David Jiang" recently had an interview and gave some interesting facts about the game. - At first in the concepts of the Star Rail game, it was based on Planet Earth as the main setting
David Jiang (Honkai producer) interview with Nasu (FGO) about
2024年3月22日 · So there was an interview recently between David Jiang who is the producer of HI3 and HSR and Nasu, who is the guy who works on FGO. Some things that were revealed during the interview were pretty interesting. I'm just going to list some of them here but it's not exhaustive and this is by machine translate, so might not be 100% correct:
David Jiang (Honkai producer) says Honkai and Genshin ... - Reddit
2024年3月24日 · David Jiang (Honkai producer) says Honkai and Genshin characters look similar on purpose to fit a consistent worldview, but this may need to change in the future to keep designs interesting
Full Translated Interview Between Fate Series Creator Kinoko
An interview with Type-Moon's Kinoko Nasu and miHoYo's David Jiang - summary. twitter. upvotes ...
Toshihiro Kondo (Falcom CEO) and David Jiang (Honkai: Star Rail ...
2024年2月20日 · Toshihiro Kondo (Falcom CEO) and David Jiang (Honkai: Star Rail Director, also a fan of Trails/Kiseki and a Tio Plato enjoyer) Trails x HSR Collab when? (I posted it here because of Rean and Acheron meme earlier)(this image was from Dec. 2023)
Our lead producer, David Jiang, had an exclusive chat with ... - Reddit
In most cases yes, the buffs arent anything too crazy. Its just a cool way to add a gameplay aspect to character stories (i.e., they come to terms with their past and as a result become stronger, or they train really hard and get new powers etc.).
Interview between Kinoko Nasu and David Jiang : r/HonkaiStarRail
2024年3月22日 · As announced before the interview with Nasu and Jiang has been released. Below is a machine translation [Special conversation] Kinoko Nasu from "Fate" x David Jiang from "Collapse: Star Rail" - How do you deal with the feeling of "I don't know if it's what I really want to draw?" How to materialize your dreams and desires
David Jiang (Honkai interview) with Nasu (FGO) about game design
So there was an interview recently between David Jiang who is the producer of HI3 and HSR and Nasu, who is the guy who works on FGO. Some things that were revealed during the interview were pretty interesting. I'm just going to list some of them here but it's not exhaustive and this is by machine translate, so might not be 100% correct:
Is There a Future for Turn-Based RPG? —The producer of ... - Reddit
2023年4月3日 · David says that from the results of the closed beta survey of HSR, 95% of the players give feedback: "As long as the game itself is fun and the graphics are good enough, there will be motivation to continue to play". One planet in HSR is under development for one year, and the team is still trying to add AI to the NPC's behavior and dialogue.
[Special Discussion] Fate's Nasu Kinoko x Honkai Impact 3rd's …
For artists, writers, gamemasters, musicians, programmers, philosophers and scientists alike! The creation of new worlds and new universes has long been a key element of speculative fiction, from the fantasy works of Tolkien and Le Guin, to the science-fiction universes of Delany and Asimov, to the tabletop realm of Gygax and Barker, and beyond.
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