
Juce 2D Game Engine - General JUCE discussion - JUCE
2006年9月8日 · [size=150]Juce 2D Game Engine [/size] How pointless? Pretty darned pointless! But it’s been fun so far and there’s still a lot to do on it. It’s a basic 2D game engine, whos elements are Juce Components. The current version of the source code is [size=200]here [/size], and there’s an example windows executable (the source of this is in the archive too) …
Tutorial Issues - Getting Started - JUCE
2018年5月7日 · JUCE is overall impressive and full featured, and a clear route toward cross platform audio and visual application development, but since it’s so feature rich and making use of newer C++ features, it’s hard to know where to start other than the tutorials.
Do I run into legal problems when creating this plugin? - General …
2024年2月15日 · General JUCE discussion freekuency February 15, 2024, 9:22pm 1 Hi, I have an idea for a plugin, but I’m not sure if I would run into legal problems. I want to create a plugin that allow people to create a model of their own instrument. A user with a piano can for instance record all kind of piano tones and the plugin will create a model from this to simulate this piano …
AudioProcessorValueTreeState Improvements - Page 2 - Audio …
2018年12月4日 · Could your AnotherProcessorClass have a method that returns an array of AudioProcessorParameters (or perhaps a group of them) which you could then pass to the ParameterLayout constructor after you’ve initialised? Something roughly along the lines of: struct MainProcessor : public AudioProcessor { MainProcessor() : state (*this, nullptr, "state", …
Visual Studio - Windows - JUCE
2014年8月11日 · I have a VS C++ project that uses OpenCV, and i want to use Juce MIDI functionality on it. I haven't found any information that doesn't refers to creating brand new projects, i just want to add Juce to this one. So i've put both projects on the same solution, but when i try to use a class that references both projects, it doesn't compile because of all the …
OpenGL auto-detection - JUCE
2017年6月12日 · I’m calling OpenGLContext::attachTo which is giving a blank component for some Windows users (presumably with old drivers/computers). What’s the best way to detect if OpenGL renderer is going to work? Is there one?
Juce version 6, 7, ... schedule - Commercial / Licences - JUCE
2017年4月28日 · Hi Juce team ! What is the schedule for Juce new version release ? Each year, each two year, whenever you see fit … ? Thanks !
Set reverb - JUCE
2024年2月24日 · reverb can only be applied to sine waves and can’t be applied to other ware else. Why? I have cut out as much useless content as possible.Thank you so much! reverb1.txt (29.4 KB)
Using External Frameworks Within JUCE
2019年6月19日 · I have an external framework installed that i would like to use in JUCE instead of xcode. i understand that changes in xcode doesnt affect JUCE but works the other way. so i was wondering if theres a way to use frameworks inside of JUCE
VST3: JUCE loads programs from audio thread. Why?
2020年1月20日 · the JUCE VST3 wrapper processes changes to the wrapper-generated “program change parameter” from the audio thread . VST3 changes parameters on the audio thread, this is called ‘sample-accurate’ automation and is a very good thing.