
Nvidia Inspector introduction and Guide - guru3D Forums
2015年11月5日 · The formula for determining the correct lod bias is "y = -0.5 * log, base 2, of (n)" where n is the number of samples and y is the correct lod bias. Of course since some of you may have forgotten how to use logarithms I went ahead and typed out the correct values for each SSAA mode above.
LOD Bias Adjustment - Studio-397 Forum
2012年1月28日 · Adjusting the LOD Bias without using Alt+M isn't a good solution though, because it simply adds or subtracts from the individual Bias each material has as default. For example, using +1.0 will blur the asphalt texture even up close, making it a total mess, while the white lines next to the track are almost not affected at all (see the shots ...
Mipmap LOD bias Settings??? - guru3D Forums
2005年10月10日 · Here is a SS of Joint Operations, all settings maxed, and the mipmap LOD set to +15.0.!! A dramatic decrease in performance from the -.5 setting that i normally use. Also, this setting looks like a 2D game, very very horrible.
Question about "Texture filtering - Negative LOD Bias" - guru3D …
2011年2月3日 · Texture Filtering - Negative LOD Bias: LOD is the Level of Detail, and in some games you can alter the LOD Bias using various settings to sharpen details on screen. In such cases, you should set this setting to Allow, however note that altering LOD Bias can introduce aliasing (jaggedness to lines and edges) and shimmering.
The great Lod bias mystery. Amd users must know - guru3D Forums
2015年3月29日 · I was expecting negative lod values to sharpen image with 4xSSAA but that does not happen. Image is the same on -1,0,1 except transparent textures like fences. Lod bias smoothens those out! With default 0 value at either 4xadaptive msaa or 4xSSAA, transparent textures arent antialiased enough. Again, setting lod bias to 1 totally smoothens those !
Nvidia Profile Inspector does nothing with LOD Bias
2022年7月24日 · Games are not designed to work with a large LOD shift, so some graphic effects can be completely broken. Try a smaller LOD shift Texture filtering - LOD Bias (DX) — 0x00000020 (+4.0000) Texture filtering - LOD Bias (DX) — 0x00000028 (+5.0000) Texture filtering - LOD Bias (DX) — 0x00000030 (+6.0000)
What Is Negative Lod Bias - guru3D Forums
2006年5月31日 · It 'clamps' the LOD bias to a value of 0.0, thus preventing a negative LOD bias. Although a negative LOD produces sharper textures as mip map levels are pushed further away, it can also lead to texture shimmering when the scene is in motion. Anisotropic filtering will provide a better result than allowing a negative LOD bias.
Negative LOD bias - guru3D Forums
2014年11月8日 · I also do not know why Nvidia does not implement "Negative LOD bias" option for new cards. As I can see in the driver code, Nvidia uses two different functions to read some driver settings. For card lower than Fermi based, driver reads following options: QUALITY_ENHANCEMENTS (Texture filtering - Quality)
What is LOD Bias??? - guru3D Forums
2001年5月24日 · Lod Bias here means that the textures will also be upped to the 2x.<br> Let;s say u play a game at 1000*1000. <br> FSAA 2x in OpenGL will render the scene at 1500*1500 but the textures will still be at 1000*1000 which translates into a slight blurring.<br>
LOD bias not working - guru3D Forums
2013年4月5日 · I play dota 2 and TF2 on steam. I was running a high LOD bias using sli profile tool on tf2 successfully until I got my new graphics card, a geforce gtx 550 ti. Since then, I have not been able to change the LOD bias on either dota 2 or tf2. I have tried both sli profile tool and nvidia inspector, neither of which seems to have any effect at all.