
libGDX - libGDX
libGDX is a well proven and reliable framework with a sound base and documentation. Furthermore, there are plenty of games built on top of libGDX, many of which are open source.
Wiki - libGDX
Welcome to our Wiki, a place for comprehensive documentation on the libGDX API and features. This wiki is community driven, and can be edited by anyone. If you find information...
Creating a Project - libGDX
libGDX projects are Gradle projects, which makes managing dependencies and building considerably easier. Gradle is a dependency management system and thus provides an easy way to pull in third-party libraries into your project, without having to manually download them.
Source & Documentation - libGDX
There are different tools and libraries that make the development process for libGDX easier. See our Tools List for some of the most commonly used tools. A curated list of our favourite libraries can be found at Awesome-libGDX .
Features - libGDX
libGDX is a Java game development framework that provides a unified API that works across all supported platforms.
Demos & Tutorials - libGDX
If you want to inspect some open source libGDX games for reference, this wiki article is the right place to start looking. The official libGDX organization on GitHub also offers a few demo projects that you can play around with to get a feeling for how to do things.
Set Up a Dev Env - libGDX
Before you can get started with libGDX, you need to set up an IDE (Integrated Development Environment). It is basically an editor for your Java files, which makes developing Java applications considerably more convenient in various ways.
A Simple Game - libGDX
2D games made in libGDX need assets: images, audio, and other resources that comprise the project. In this case, we’ll need a bucket, a raindrop, a background, a water drop sound effect, and music. If you’re pretty resourceful, you can make these on your own.
Showcase - libGDX
The following collection of games built with libGDX gives an impression of what the framework is capable of. Slay the Spire by Mega Crit Games. We fused card games and rogue-likes together to make the best single player deckbuilder we could. Craft a unique deck, encounter bizarre creatures, discover relics of immense power, and Slay the Spire!
Modules overview - libGDX
libGDX comprises several modules that provide services for each step of a typical game architecture. Input - Provides a unified input model and handler for all platforms. Supports keyboard, touchscreen, accelerometer and mouse where available.