
[Tutorial] Modding With APIs - Minecraft Forum
2015年4月19日 · Once you have your API-utilizing mod all working in the debug environment, there are a few things that should be done before building and packaging the final product. The first is to make sure your mod will load after the mod whose API you are using; this is done in the mcmod.info file. Let's take a look at some of the available fields:
How do I Add A Mod as an API? - Modder Support - Forge Forums
2024年10月15日 · I am trying to use a Mod I developed as an API, but I have no idea how. I do not intend to have it download from the internet or anything like other really popular APIs, just use a Jar file. The only tutorials I have been able to find have been really old, from 2014 or earlier. Does anyone know h...
[1.6.4] Structure Generation Mod and API - Minecraft Forum
2014年2月17日 · DEMO MOD. Download the pre-compiled and zipped mod file and place it in your minecraft/mods folder. You're good to go! Alternatively, follow the directions below to add the 'StructureGenMod' files to your project, giving you access to a secondary API for easily creating new Items capable of spawning structures with all the pre-made ...
Is the MOD API actually being developed? - Minecraft Forum
2014年4月7日 · Forge isn't the ultimate API. Sorry. There's a strange tenet of computer programming: You don't get it right until at least the third time. Mod_loader was the first. Forge is the second. Learn from the failures of mod loader; you get forge. Learn from the failures of forge; now you have something that is at least half-way decent, and might be good.
Is the MOD API actually being developed? - Minecraft Forum
2014年3月27日 · One in particular that I'm playing has the modding API built-in and available even for the Alpha release (it is a pretty big game), and another one has at least the full blessings of the developer for mod developers to get involved that I'm sort of working on a rough equivalent to MCP with another group of developers for this third game.
Forge 1.12 - The minimal use of an mod api - Forge Forums
2017年7月26日 · 1. Check if a mod is present at build- and runtime in a modpack. When i build my mod no other mod are present and this will i simulate and i want that my mod functioned without the other mods. 2. When the check was true, i want make a condition and implement new functions in my own mod, but only when the other mod is present.
What exactly does mod API do? - Minecraft Forum
2011年7月12日 · Notch is promising the release of modding API in 1.8 supposedly, but I am curious about a couple things. 1. What exactly IS mod
[1.10.2][SOLVED] My own mod API crashes outside of workspace
2016年12月23日 · ItemAffinityHolder implements the interface IAffinityHolderItem which is in my mod's api. From what I understand, the api class I use isn't found. I thought it is packaged with the mod, as it is a part of it and it is in "src.main.java.com.yolp900.itsjustacharm.api" folder insi
How to make API for mod? - Modder Support - Forge Forums
2015年6月16日 · For example, if your mod adds vampire mobs and you have an API for making new vampires then in your own mod whenever you want a new vampire you should invoke it through the API. This will help prevent bugs in the API (since you'll encounter any problem yourself) and will make sure it is easy to use and complete.
Whats an api? - Discussion - Minecraft Forum
2012年1月9日 · For example, with ModLoader you don't have to add code all over the place to add 1 new block. It's all in 1 or 2 classes. Without Modloader or a mod API, you would have to add a couple lines of code in the block class, then add a recipe in the craftingmanager class or add something to generate it in the world in whatever class that is.