
GitHub - paceholder/nodeeditor: Qt Node Editor. Dataflow …
Qt Node Editor. Dataflow programming framework Topics. cpp graph qt5 dataflow-programming model-view qt6
A curated list with resources about node-based UIs. - GitHub
nodify - A collection of WPF controls for node based editors designed for MVVM. NodeNetwork - A C# library with a WPF node editor component based on ReactiveUI. STNodeEditor - A node …
GitHub - retejs/rete: JavaScript framework for visual programming
JavaScript framework for visual programming. Contribute to retejs/rete development by creating an account on GitHub.
thedmd/imgui-node-editor: Node Editor built using Dear ImGui
An implementation of node editor with ImGui-like API. Project purpose is to serve as a basis for more complex solutions like blueprint editors. Node Editor is build around an idea "draw your …
flowrails/awesome-node-editors - GitHub
A list of awesome node editors. Contribute to flowrails/awesome-node-editors development by creating an account on GitHub.
YcYmmd/node_editor: 节点编辑器 - GitHub
Node);}} 当然 这个需求估计很少有吧 当然这里就并没有给出上述代码片段的执行效果了 因为上面仅仅是提供思路 让读者可以举一反三 而且上面的代码均没有任何的异常处理 要真正做好其实 …
GitHub - Nelarius/imnodes: A small, dependency-free node editor …
A small, dependency-free node editor extension for dear imgui. Imnodes aims to provide a simple, immediate-mode interface for creating a node editor within an ImGui window. Imnodes …
GitHub - rcszc/PomeloNodesEditor: 基于 ImGui 和 ImNodes 改进 …
2023年7月21日 · NODE_TYPE node_type; // 节点类型 自定义类型标识(size_t). uint32_t TextureHandle; // 节点纹理句柄(GL) 可实时修改节点显示的纹理. bool SampleSwitch; // 节点采 …
GitHub - miroiu/nodify: Highly performant and modular controls …
editor calculator zooming state-machine graph wpf mvvm panning controls flow-based-programming visual-programming node-graph infinite-canvas node-editor vpl good-first-issue …
Unity Node Editor: Lets you view and edit node graphs inside Unity
xNode is super userfriendly, intuitive and will help you reap the benefits of node graphs in no time. With a minimal footprint, it is ideal as a base for custom state machines, dialogue systems, …
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