
NVIDIA-RTX/OMM: Opacity Micro-Map SDK Source Repository - GitHub
Opacity Micro-Maps (OMMs) are used to accelerate raytracing of high detail geometry by efficiently encoding the opacity states of micro-triangles and micro meshes. This technology …
Getting Started with OMM SDK | NVIDIA Developer
A: Opacity Micro-Map SDK is used to automatically convert existing alpha tested or alpha blended assets to opacity micro-maps without the need to manually convert existing, or author new, …
GitHub - NVIDIA-RTX/OMM-Samples: Samples repository for the …
Bake OMM data with Opacity Micro-Map SDK; Use OMM data to build OMM with corresponding API functions; Build BLAS using OMM
OMM/docs/integration_guide.md at main · NVIDIA-RTX/OMM - GitHub
Similar to Morton space-filling curve used for textures, OMMs map micro-triangles in a "bird-curve" order (Named so due to it's resemblence to the Escher-like birds). Micro-triangle can …
借助 NVIDIA AI 和路径跟踪技术实现超现实
NVIDIA 不断寻找更多机会来提高实时路径跟踪的性能,这导致了 Opacity Micro Map ( OMM )的开发,并在 GTC 2022 上宣布。 所有开发人员都可以使用 OMM SDK 1.0 。
Offline Map Maker - allmapsoft.com
If you copy all images and html files to Android mobile, or Windows Pad, you can view offline maps in them. It can even export all tiles to a sqlite database with MBtiles format, then you use …
Dimensity 9400 | What are Opacity Micromaps? - MediaTek
2024年10月14日 · Matching desktop PC-grade raytracing capabilities, the G925 GPU in the MediaTek Dimensity 9400 flagship 5G smartphone chip enhances the perceived depths in …
56th OMM 2025 - OMM
Held at the end of every October since 1968, ‘The OMM’ is recognised as the gold standard in UK Mountain Challenges. A self-reliant 2-day journey through some of the UK’s finest mountain …
NVIDIA Opacity Micro-Map (OMM) SDK for Ray Tracing - Geeks3D
2023年1月20日 · QuoteOpacity Micro-Maps (OMMs) are used to accelerate raytracing of high detail geometry by efficiently encoding the opacity states of micro-triangles and micro meshes. …
NVIDIA Shows Ada Lovelace's Opacity Micro Maps Feature and ... - Wccftech
2023年3月26日 · Between OMM and the recently released Displacement Micro-Map toolkit, not to mention Shader Execution Reordering, there could be great gains at hand for ray tracing …