
sdl 2 - Installing SDL2 on Linux - Stack Overflow
2014年6月29日 · I try to run simple test.cpp from Twinklebar SDL tutorial, I get this error: test.cpp:2:10: fatal error: 'SDL2/SDL.h' file not found So I look up the sdl development …
undefined reference to WinMain@16 C++, SDL-2 - Stack Overflow
2015年9月2日 · In SDL / SDL2, in an effort to try to make cross-platform development of certain kinds of applications simpler, SDL creates a custom "entry-point" to your application. That is, …
Redirecting output in SDL 2 - Stack Overflow
2016年6月30日 · I'm using the SDL library in my project and I'm working on a Windows platform. When I'd decided to move my project to SDL 2, I encountered a problem: There was an option …
sdl 2 - Using homebrew installed SDL2 with Xcode - Stack Overflow
2015年1月19日 · It should be included as <SDL.h>. Now sdl2-config --cflags will give you the correct path. The former only works if SDL2 has been installed into one of the default include …
sdl 2 - SDL2 function that erases lines? - Stack Overflow
2019年5月12日 · It is problemmatic to keep previous frame's contents and just add more lines; short explaination is because SDL_RenderPresent documentation says The backbuffer should …
sdl 2 - C++ image loading with SDL2 and SDL_image - Stack …
2018年10月19日 · SDL talks to the hardware directly and has a surprising amount of optimisation. Converting the surface to a texture, presumably involves blitting, which means copying a …
sdl 2 - SDL2 program doesn't show IME candidate window - Stack …
2020年8月25日 · Right now I’m using the current latest SDL2, version 2.0.12. As far as I can tell, I’m doing everything in approximately the right way; calling SDL_StartTextInput() when …
sdl 2 - SDL2 - difference between RGB888 and RGB24 - Stack …
2015年11月27日 · they are different. if you look at sdl2/sdl_pixels.h you'll find:. sdl_pixelformat_rgb24 = sdl_define_pixelformat(sdl_pixeltype_arrayu8, sdl_arrayorder_rgb, 0, …
How can I do double buffering in SDL 2.0? - Stack Overflow
2015年2月5日 · SDL_RenderClear will clear the current rendering buffer. SDL_RenderCopy will render textures to the current rendering buffer. SDL_RenderPresent will swap the buffers, …
sdl 2 - Undefined Reference SDL2 C++ - Stack Overflow
sdl-2; Share. Follow edited Aug 6, 2017 at 22:17. genpfault. 52.2k 12 12 gold badges 91 91 silver badges ...