
Splash intro screens - Instructions - Arcade - Microsoft MakeCode
2023年2月27日 · Is there a simple way of creating an intro screen with the name of the game, instructions etc? If someone can point me to a tutorial I can share with my students that would …
Splash screen Bug and Speed of Sprite? - Microsoft MakeCode
2023年3月13日 · Can you provide any extra information about what you mean when you say it breaks the game? It seems to work for me…
Makecode Arcade stuck on splash screen
2022年10月3日 · Hi As per title. I have recently replaced my desktop and when I attempt to access Makecode Arcade, it hangs at the splash screen. Will sit there all-day quite happily. …
Console Log and Splash Block - Microsoft MakeCode
2023年7月27日 · Good morning. I was hoping to pick some brains today. This will be my first year teaching with Makecode Arcade. I was wondering if anyone had any tutorials/videos on how to …
Trig question - Help - Microsoft MakeCode
2024年5月9日 · Hello forum, I had a question. I’m working on a project that involves very heavy math. Especially with trigonometry. The equation I’m using requires arctan but in the options I …
Splash/Intro screen for Game - Eco Beasts Warrior
2020年10月26日 · Thanks! I watched the recording of the live stream, so fast! Lots of it is very complex for me but was good to watch and I will definitely keep watching! I’ve tried to follow …
Help with animation and splash code timings - Microsoft MakeCode
2024年2月8日 · I’ve been working intently on a game while also trying to fix someone else’s, but I’ve run into a problem with the text boxes. It turns out that the “splash _ _” blocks pause …
Minecraft Arcade V0.7- Under New Management - Microsoft …
2021年7月29日 · You may be wondering why I’m posting this instead of @Primal_Nexus… Well, I am the temporary quote on quote ‘manager’ of the current Minecraft Arcade threads. This may …
Game embedding experiment - Game Design - Microsoft MakeCode
2021年3月5日 · putting each game in their own namespace works to keep things a bit more separate. Namespaces are great to avoid name collisions, but if you want to be able to launch …
Overlapping player and enemy sprite immediately loses all lives …
2023年3月31日 · The game checks for an overlap every 1/30th of a second, or 30 times a second. If you have the player lose a life when it is overlapping an enemy, it will actually be overlapping …