
Zelda (SSBM) - SmashWiki, the Super Smash Bros. wiki
2025年2月20日 · Zelda is a starter character in Super Smash Bros. Melee. She can transform into Sheik by using her down special move, and can transform back. By holding the "A" button at the stage loading screen, Zelda will automatically transform into Sheik at the...
Zelda (Super Smash Bros. Melee) | Smashpedia | Fandom
Zelda (ゼルダ, Zelda) is one of the more unique characters in the lineup for Super Smash Bros. Melee. Zelda's most notable traits are her array of powerful magical attacks and her unique ability to transform herself into her alter ego, Sheik .
SSBM/Zelda - SuperCombo Wiki
Zelda is best described as a defensive wall who carefully spaces their forward and back aerials to wall out the opponent, being more of a call and respond character and not a zoner. These kicks, known as Lightning Kick, are her X-Factor, and are vital …
Super Smash Bros. Melee - Zelda Wiki
Super Smash Bros. Melee is a crossover fighting game released for the Nintendo GameCube in 2001. It is a sequel to the 1999 Nintendo 64 game Super Smash Bros. and therefore the second installment of the series. It features many The Legend of Zelda characters, stages, and items, alongside those...
Zelda - Super Smash Bros. Melee Guide - IGN
2015年12月13日 · Princess Zelda was one of the biggest surprise additions to the Super Smash Bros. Melee lineup. Not because developer HAL chose to include the pretty Hylian princess, but because of the way...
Princess Zelda - SmashWiki, the Super Smash Bros. wiki
2024年9月25日 · For the first time since Brawl, Super Smash Bros. Ultimate features a new incarnation of Zelda as a playable character. Unlike her predecessors, this Zelda is an unlockable character and, more notably, not based on a single incarnation.
Zelda (SSBU) - SmashWiki, the Super Smash Bros. wiki
5 天之前 · Zelda is a playable character in Super Smash Bros. Ultimate. She was confirmed as a playable character along with Sheik and the rest of veterans on June 12, 2018. Unlike the game's predecessors, she is unlockable instead of being available from the...
ZELDA - Melee Frame Data
ZELDA. Ground Attacks Aerial Attacks Special Attacks Grabs Throws Dodges/Rolls. Ground Attacks. Jab. 11 Frame Startup. Active Frames 11-17. 29 Total Frames. IASA Frame 27 . Shield Stun 2 Frames. 2.0 % Base Damage. Notes - 4 hits lasting 1 frame each doing 2% damage each. Forward Tilt. 12 Frame Startup. Active Frames 12-14.
Super Smash Bros. Melee/Zelda - SuperCombo Wiki
The SuperCombo Wiki is intended to be a repository for all fighting game strategy knowledge. While our roots are in the Capcom franchises, we invite fans of all fighting game series to augment the site with their strategies and techniques.
The Melee Library
SSBM Tutorials discusses direct attacks, counter attacks, positional attacks, and baits. Why winning RPS for first stage strike doesn't matter by N0z1ck